Nullsoft AVS Preset 0.2# Boktor To be used with winstick. For info: www.daandirk.nl/controlavs # front buttons; tab streches the colorbars w spins the picture t unspun kaleido e blur # left block esc split screen with delay > zoom middle bar n wobble ? not assigned # right buttons o moves the bars r inference on middle bar p split screen q in-out zoom on top bar # poke (buttons) ` grain/snow k color mod rigt poke moves top bar left poke moves screen*$@AVS 2.8+ Effect List Config Jheriko: Global// buttons 5678 on the front; // tab streches the colorbars; reg01=getkbmouse(9); // w spins the picture; reg03=getkbmouse(87); // t unspun kaleido; reg02=getkbmouse(84); // e blur; reg04=reg04+.05*getkbmouse(69); // poke buttons ; // ` grain/snow; oldg192=g192; g192=getkbmouse(192); reg05=(reg05 + below(oldg192,g192))%2; // k color mod; oldg75=g75;g75=getkbmouse(75); reg06=(reg06 + below(oldg75,g75))%2; // left block ; // esc split screen with delay; oldg27=g27; g27=getkbmouse(27); reg07=(reg07 + below(oldg27,g27))%2; // > zoom middle bar; reg08=reg08+.1*getkbmouse(78); // n wobble; reg09=getkbmouse(190); // ? not assigned; // reg10=reg10+.1*getkbmouse(191); // right buttons ; // o moves the bars; oldg79=g79;g79=getkbmouse(79); reg51=(reg51 + below(oldg79,g79))%2; // r inference on middle bar; oldg82=g82; g82=getkbmouse(82); reg52=(reg52 + below(oldg82,g82))%2; // p moving split screen; oldg80=g80;g80=getkbmouse(80); reg53=(reg53 + below(oldg80,g80))%2; // q in-out zoom on top bar; oldg81=g81;g81=getkbmouse(81); reg54=(reg54 + below(oldg81,g81))%2; //rigt poke moves top bar; speed1=.1; reg20 = reg20 +(getkbmouse(71)-getkbmouse(73))*speed1; reg21 = reg21 +(getkbmouse(72)-getkbmouse(70))*speed1; //left poke moves screen; speed2=.1; reg22 = reg22 + (getkbmouse(220)-getkbmouse(222))*speed2; reg23 = reg23 + (getkbmouse(221)-getkbmouse(219))*speed2;$@AVS 2.8+ Effect List Config $;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);8X0=-1; X1=-5/7; parity=0;n=175; Y0=-1; Y1=4/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);:X0=-5/7; X1=-3/7; parity=0;n=175; Y0=-1; Y1=4/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);:X0=-3/7; X1=-1/7; parity=0;n=175; Y0=-1; Y1=4/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);9X0=-1/7; X1=1/7; parity=0;n=175; Y0=-1; Y1=4/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);8X0=1/7; X1=3/7; parity=0;n=175; Y0=-1; Y1=4/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);8X0=3/7; X1=5/7; parity=0;n=175; Y0=-1; Y1=4/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);6X0=5/7; X1=1; parity=0;n=175; Y0=-1; Y1=4/12;$@AVS 2.8+ Effect List Configenabled=reg01+~2p=max(1, abs(tan(t))); q=min(88, p); x=x*q+q/q;t=t+dt; dt=.05; //stretchG$@AVS 2.8+ Effect List Config# //zoomerenabled=reg54+q=min(3, abs(tan(t))+1); p=floor(sin(t)); r=floor(cos(t)); x=if(p, x*q+q/q+q, x*q-q/q-q); y=if(r, y*q+q/q+q, y*q-q/q-q); t=t+dt; dt=.05//CornerZoomer$@AVS 2.8+ Effect List Configenabled=reg51+C x=x+.5*t;t=t+.01+Py = y - reg20; x = x - reg21;$$$@AVS 2.8+ Effect List Config $;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);6X0=-1; X1=-3/5; parity=0;n=140; Y0=1/2; Y1=1;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);8X0=-3/5; X1=-1/5; parity=0;n=140; Y0=1/2; Y1=1;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);7X0=-1/5; X1=1/5; parity=0;n=140; Y0=1/2; Y1=1;@$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);6X0=1/5; X1=3/5; parity=0;n=140; Y0=1/2; Y1=1;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);4X0=3/5; X1=1; parity=0;n=140; Y0=1/2; Y1=1;$@AVS 2.8+ Effect List Configenabled=reg51+@x=x+t;t=t+.01X$@AVS 2.8+ Effect List Config $;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);9X0=-1; X1=-5/7; parity=0;n=100; Y0=1/3; Y1=6/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);;X0=-5/7; X1=-3/7; parity=0;n=175; Y0=1/3; Y1=6/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);;X0=-3/7; X1=-1/7; parity=0;n=175; Y0=1/3; Y1=6/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);:X0=-1/7; X1=1/7; parity=0;n=175; Y0=1/3; Y1=6/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);9X0=1/7; X1=3/7; parity=0;n=175; Y0=1/3; Y1=6/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);9X0=3/7; X1=5/7; parity=0;n=175; Y0=1/3; Y1=6/12;$;parity=bnot(parity); x=X0+(X1-X0)*i; y=if(parity,Y1,Y0);7X0=5/7; X1=1; parity=0;n=175; Y0=1/3; Y1=6/12;+Cd=d*cos(reg08) $@AVS 2.8+ Effect List Configenabled=reg52)8J 9"@?$@AVS 2.8+ Effect List Configenabled=reg52+@x=x-t;t=t+.01+Py = y - reg22; x = x - reg23;$$$@AVS 2.8+ Effect List Configenabled=reg05d$@AVS 2.8+ Effect List Configenabled=reg06-f;red=red+sin(t); green=green+sin(t/3); blue=blue+sin(t/5)t=t+.1//color mixer;H0Virtual Effect: Addborders $@AVS 2.8+ Effect List Configenabled=reg53$@AVS 2.8+ Effect List Config6*//upper left; enabled=above(reg02, 0.02)+Nx=x*q-q/2; y=y*q-q/2; q=2Holden04: Video Delay $@AVS 2.8+ Effect List Config7+//upper right; enabled=above(reg12, 0.02)+Nx=x*q+q/2; y=y*q-q/2; q=2Holden04: Video Delay $@AVS 2.8+ Effect List Config6*//lower left; enabled=above(reg03, 0.02)+Nx=x*q-q/2; y=y*q+q/2; q=2Holden04: Video Delay $@AVS 2.8+ Effect List Config7+//lower right; enabled=above(reg13, 0.02)+Nx=x*q+q/2; y=y*q+q/2; q=2P0Virtual Effect: Screen Reverse H0Virtual Effect: Addborders $@AVS 2.8+ Effect List Config3//splitscreen with delayenabled=reg07$@AVS 2.8+ Effect List Config6*//upper left; enabled=above(reg02, 0.02)+Nx=x*q-q/2; y=y*q-q/2; q=2Holden04: Video Delay $@AVS 2.8+ Effect List Config7+//upper right; enabled=above(reg12, 0.02)+Nx=x*q+q/2; y=y*q-q/2; q=2Holden04: Video Delay $@AVS 2.8+ Effect List Config6*//lower left; enabled=above(reg03, 0.02)+Nx=x*q-q/2; y=y*q+q/2; q=2Holden04: Video Delay $@AVS 2.8+ Effect List Config7+//lower right; enabled=above(reg13, 0.02)+Nx=x*q+q/2; y=y*q+q/2; q=2P0Virtual Effect: Screen Reverse $@AVS 2.8+ Effect List Configenabled=reg03+[ r=r+dr! t=t+dt; dt=0.1; dr=sin(t*.1)$@AVS 2.8+ Effect List Configenabled=reg02+r=cos(r*dr); Nf = f + 1; t = ((f * $pi * 2)/c)/beatdiv; dt = dl + t; dr = 4+(cos(dt)*2);c=f;f=0;dl=dtc=200;f=0;dt=0;dl=0;beatdiv=8!!+[ r=r+dr! t=t+dt; dt=0.1; dr=sin(t*.1) $@AVS 2.8+ Effect List Config4(enabled=1; alphaout=abs(sin(reg04))-.5lHolden03: Convolution FilterlHolden03: Convolution Filter $@AVS 2.8+ Effect List Configenabled=reg09+p&x = x +.1*sin(q); y = y +.15*sin(q);q=q+(d); d=d+dt; dt=.5+Ex=x/1.02; y=y/1.02